| 1 |
GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces |
提出GaussianShader以解决反射表面渲染问题 |
3D gaussian splatting gaussian splatting splatting |
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| 2 |
Language-conditioned Detection Transformer |
提出语言条件检测变换器以解决开放词汇检测问题 |
open-vocabulary open vocabulary language conditioned |
✅ |
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| 3 |
One-Shot Open Affordance Learning with Foundation Models |
提出单例开放可供性学习以解决数据稀缺问题 |
affordance foundation model |
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| 4 |
CG3D: Compositional Generation for Text-to-3D via Gaussian Splatting |
提出CG3D以解决文本驱动3D生成中的多对象场景问题 |
gaussian splatting splatting |
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| 5 |
The devil is in the fine-grained details: Evaluating open-vocabulary object detectors for fine-grained understanding |
提出动态词汇生成评估协议以提升开放词汇物体检测能力 |
open-vocabulary open vocabulary |
✅ |
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| 6 |
HUGS: Human Gaussian Splats |
提出HUGS以解决动态人类建模问题 |
3D gaussian splatting 3DGS gaussian splatting |
✅ |
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| 7 |
NeRFTAP: Enhancing Transferability of Adversarial Patches on Face Recognition using Neural Radiance Fields |
提出NeRFTAP以增强人脸识别中的对抗性补丁的可转移性 |
NeRF neural radiance field |
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| 8 |
PViT-6D: Overclocking Vision Transformers for 6D Pose Estimation with Confidence-Level Prediction and Pose Tokens |
提出PViT-6D以简化6D姿态估计问题 |
6D pose estimation |
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| 9 |
DifFlow3D: Toward Robust Uncertainty-Aware Scene Flow Estimation with Diffusion Model |
提出DifFlow3D以解决动态场景流估计中的不确定性问题 |
scene flow |
✅ |
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| 10 |
FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information |
提出FisherRF以解决辐射场中的主动视角选择与不确定性量化问题 |
NeRF neural radiance field |
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| 11 |
Volumetric Cloud Field Reconstruction |
提出深度学习框架以重建体积云场 |
stereo depth 3D reconstruction |
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| 12 |
SyncTalk: The Devil is in the Synchronization for Talking Head Synthesis |
提出SyncTalk以解决谈话头合成中的同步问题 |
NeRF neural radiance field |
✅ |
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| 13 |
ALSTER: A Local Spatio-Temporal Expert for Online 3D Semantic Reconstruction |
提出ALSTER以解决在线3D语义重建问题 |
semantic map |
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| 14 |
SigFormer: Sparse Signal-Guided Transformer for Multi-Modal Human Action Segmentation |
提出SigFormer以解决多模态人类动作分割中的稀疏信号融合问题 |
optical flow |
✅ |
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