| 1 |
Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering |
提出多尺度3D高斯点云以解决抗锯齿渲染问题 |
3D gaussian splatting 3D reconstruction gaussian splatting |
✅ |
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| 2 |
SCALAR-NeRF: SCAlable LARge-scale Neural Radiance Fields for Scene Reconstruction |
提出SCALAR-NeRF以解决大规模场景重建问题 |
NeRF neural radiance field scene reconstruction |
✅ |
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| 3 |
UC-NeRF: Neural Radiance Field for Under-Calibrated Multi-view Cameras in Autonomous Driving |
提出UC-NeRF以解决多视角相机系统的标定不足问题 |
depth estimation NeRF neural radiance field |
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| 4 |
Human Gaussian Splatting: Real-time Rendering of Animatable Avatars |
提出基于3D高斯点云的人体模型以解决实时渲染问题 |
3D gaussian splatting gaussian splatting splatting |
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| 5 |
Active Open-Vocabulary Recognition: Let Intelligent Moving Mitigate CLIP Limitations |
提出主动开放词汇识别以解决CLIP局限性问题 |
open-vocabulary open vocabulary embodied AI |
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| 6 |
REF$^2$-NeRF: Reflection and Refraction aware Neural Radiance Field |
提出REF²-NeRF以解决玻璃物体场景中的反射与折射建模问题 |
3D reconstruction NeRF neural radiance field |
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| 7 |
Continuous Pose for Monocular Cameras in Neural Implicit Representation |
提出连续优化单目相机姿态的方法以提升视觉任务性能 |
NeRF implicit representation motion representation |
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| 8 |
Emergent Open-Vocabulary Semantic Segmentation from Off-the-shelf Vision-Language Models |
提出PnP-OVSS以解决开放词汇语义分割问题 |
open-vocabulary open vocabulary |
✅ |
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| 9 |
Rethinking Directional Integration in Neural Radiance Fields |
提出神经辐射场的方向集成改进以提升视角依赖效果 |
3D reconstruction NeRF neural radiance field |
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| 10 |
Self-Supervised Motion Magnification by Backpropagating Through Optical Flow |
提出自监督运动放大方法以解决微小运动检测问题 |
optical flow |
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| 11 |
DGNR: Density-Guided Neural Point Rendering of Large Driving Scenes |
提出DGNR以解决大规模驾驶场景渲染效率与质量问题 |
depth estimation NeRF neural radiance field |
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| 12 |
StreamFlow: Streamlined Multi-Frame Optical Flow Estimation for Video Sequences |
提出StreamFlow以解决视频序列中的光流估计问题 |
optical flow |
✅ |
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| 13 |
Panoptic Video Scene Graph Generation |
提出全景视频场景图生成以解决视频理解中的局限性 |
scene understanding egocentric |
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| 14 |
SplitNeRF: Split Sum Approximation Neural Field for Joint Geometry, Illumination, and Material Estimation |
提出SplitNeRF以解决真实物体几何、材质和光照估计问题 |
NeRF neural radiance field |
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| 15 |
The Sky's the Limit: Re-lightable Outdoor Scenes via a Sky-pixel Constrained Illumination Prior and Outside-In Visibility |
提出基于天空像素约束的照明先验以解决户外场景重光照问题 |
NeRF |
✅ |
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| 16 |
HAtt-Flow: Hierarchical Attention-Flow Mechanism for Group Activity Scene Graph Generation in Videos |
提出HAtt-Flow机制以解决视频中群体活动场景图生成问题 |
scene understanding |
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| 17 |
A Unified Approach for Text- and Image-guided 4D Scene Generation |
提出Dream-in-4D以解决文本引导的4D场景生成问题 |
neural radiance field |
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| 18 |
SARA: Controllable Makeup Transfer with Spatial Alignment and Region-Adaptive Normalization |
提出SARA方法以解决化妆风格转移中的空间错位问题 |
semantic map |
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| 19 |
Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras |
提出Photo-SLAM以解决便携设备上SLAM系统的资源消耗问题 |
implicit representation |
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