| 1 |
HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression |
提出HAC框架以解决3D高斯点云压缩问题 |
3D gaussian splatting 3DGS gaussian splatting |
✅ |
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| 2 |
MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images |
提出MVSplat以解决稀疏多视图图像的3D高斯建模问题 |
3D gaussian splatting gaussian splatting splatting |
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| 3 |
Isotropic Gaussian Splatting for Real-Time Radiance Field Rendering |
提出各向同性高斯点云以解决计算复杂性问题 |
3D gaussian splatting 3D reconstruction gaussian splatting |
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| 4 |
Hyperspectral Neural Radiance Fields |
提出超光谱神经辐射场以解决3D重建中的光谱信息缺失问题 |
3D reconstruction NeRF neural radiance field |
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| 5 |
Scene-Graph ViT: End-to-End Open-Vocabulary Visual Relationship Detection |
提出无解码器架构以解决开放词汇视觉关系检测问题 |
open-vocabulary open vocabulary |
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| 6 |
Open-Vocabulary Attention Maps with Token Optimization for Semantic Segmentation in Diffusion Models |
提出开放词汇注意力图以解决语义分割问题 |
open-vocabulary open vocabulary |
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| 7 |
Leveraging Thermal Modality to Enhance Reconstruction in Low-Light Conditions |
提出Thermal-NeRF以解决低光照条件下重建问题 |
3D reconstruction NeRF neural radiance field |
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| 8 |
CombiNeRF: A Combination of Regularization Techniques for Few-Shot Neural Radiance Field View Synthesis |
提出CombiNeRF以解决少量视图合成中的过拟合问题 |
NeRF neural radiance field |
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| 9 |
InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexity |
提出InfNeRF以实现无限规模NeRF渲染 |
NeRF neural radiance field |
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| 10 |
SurroundSDF: Implicit 3D Scene Understanding Based on Signed Distance Field |
提出SurroundSDF以解决3D场景理解中的障碍表面构建问题 |
scene reconstruction scene understanding |
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| 11 |
Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians |
提出Mini-Splatting以解决高效场景表示问题 |
gaussian splatting splatting |
✅ |
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| 12 |
Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidance |
提出基于3D参数模型的可控一致人像动画方法 |
semantic map motion latent SMPL |
✅ |
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| 13 |
GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation |
提出GRM以解决稀疏视图下3D重建效率低的问题 |
3D reconstruction |
✅ |
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| 14 |
Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering |
提出Gaussian Frosting以实现实时复杂3D效果的高质量渲染与编辑 |
3D gaussian splatting gaussian splatting splatting |
✅ |
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| 15 |
CathFlow: Self-Supervised Segmentation of Catheters in Interventional Ultrasound Using Optical Flow and Transformers |
提出CathFlow以解决介入超声中导管分割问题 |
optical flow |
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| 16 |
Zero123-6D: Zero-shot Novel View Synthesis for RGB Category-level 6D Pose Estimation |
提出Zero123-6D以解决RGB类别级6D姿态估计问题 |
6D pose estimation |
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| 17 |
PSALM: Pixelwise SegmentAtion with Large Multi-Modal Model |
提出PSALM以解决图像分割任务中的多模态挑战 |
open-vocabulary open vocabulary |
✅ |
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| 18 |
ClusteringSDF: Self-Organized Neural Implicit Surfaces for 3D Decomposition |
提出ClusteringSDF以解决3D分解与重建问题 |
NeRF |
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| 19 |
3D Object Detection from Point Cloud via Voting Step Diffusion |
提出投票步骤扩散方法以解决3D物体检测中的噪声问题 |
scene understanding |
✅ |
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