cs.RO(2026-09-01)

📊 共 20 篇论文 | 🔗 2 篇有代码

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支柱一:机器人控制 (Robot Control) (15 🔗2) 支柱九:具身大模型 (Embodied Foundation Models) (3) 支柱七:动作重定向 (Motion Retargeting) (1) 支柱四:生成式动作 (Generative Motion) (1)

🔬 支柱一:机器人控制 (Robot Control) (15 篇)

#题目一句话要点标签🔗
1 A System for Fast, Resilient, and Adaptable Loco-Manipulation Behaviors on Humanoid Robots 提出一种快速、弹性和适应性强的人形机器人运动操控行为系统 humanoid humanoid robot whole-body control
2 Facet-0: A Robotic Foundation Model for Contact-Rich Precise Manipulation 提出Facet-0以解决机器人精确操作中的接触问题 manipulation reinforcement learning flow matching
3 ADAPT: Agile Diffusion Action Priors for Robust and Steerable Online Text-Driven Humanoid Control 提出ADAPT框架以解决文本驱动的人形机器人控制问题 humanoid humanoid control whole-body control
4 Does Imitation Learning Preserve Temporal Robustness in Dexterous Manipulation? An Expert-Learner Comparison Across Task Execution Speeds 比较模仿学习与专家在灵巧操作中的时间鲁棒性 manipulation dexterous manipulation imitation learning
5 Accelerating Reinforcement Learning via MPC Solver-Gradient Guidance for Weights-varying MPC 提出SG-RL以解决MPC权重在线适应问题 MPC model predictive control reinforcement learning
6 Knowing When to Stop: Adaptive Action Chunking via Internal Cross-Attention Dynamics in VLAs 提出自适应动作分块方法以解决固定执行视角的效率与准确性问题 manipulation vision-language-action VLA
7 SG-AMP: Scene-Graph-Guided Active Perception and Semantics-Aware Motion Planning for Pepper Plants 提出SG-AMP以解决辣椒植物的主动感知与运动规划问题 motion planning AMP
8 AM-Bench: A Modular Simulation Suite and Benchmark for Aerial Manipulation Policy Learning 提出AM-Bench以解决无人机操控学习中的标准化评估问题 manipulation policy learning
9 Importance and methods to control, vary, and characterize mud strength for studying locomotion 提出控制和表征泥浆强度的方法以研究动物和机器人运动 locomotion penetration
10 ProxPI: Proximal Prior Injection for Sampling-Based MPC under Learned-Prior Mismatch 提出ProxPI以解决学习策略与模型预测控制不匹配问题 MPC model predictive control
11 Exploring Nonlinear Body Oscillations for Natural Quadruped Gaits 提出利用非线性体振动实现自然四足步态的框架 quadruped locomotion
12 Non-Prehensile Throwing: A Reinforcement Learning Perspective 提出强化学习方法以解决非抓取投掷问题 sim-to-real reinforcement learning
13 A Wearable Pneumatic Device for Continuous, Closed-Loop, Bidirectional Tactile Interaction 提出可穿戴气动设备以实现双向触觉交互 manipulation teleoperation
14 Peg-in-Bench: A Modular Benchmark for High-Precision Robotic Insertion 提出可重构的基准测试以解决高精度机器人插入问题 manipulation
15 Mudskippers use tail thrusting to help crutching to move on mud of various wetness 研究泥鳅在不同湿度泥土中使用尾部推力辅助移动 locomotion

🔬 支柱九:具身大模型 (Embodied Foundation Models) (3 篇)

#题目一句话要点标签🔗
16 Evaluating Multimodal LLMs as Generalist Vision-Language-Action Agents for Drone Control: Commanding, Approaching, Tracking and Searching 提出DroneCATS-Agent以解决无人机控制中的多模态决策问题 vision-language-action large language model multimodal
17 EmbodiedSkills: A Unified Framework for Orchestrating, Training, and Deploying VLA Agents 提出EmbodiedSkills框架以解决长时间任务中的VLA代理协调问题 vision-language-action VLA
18 VerNav: Verifier-First Low-Latency Vision-and-Language Navigation 提出VerNav框架以解决低延迟视觉语言导航问题 VLN

🔬 支柱七:动作重定向 (Motion Retargeting) (1 篇)

#题目一句话要点标签🔗
19 DSG: Dynamic 3D Scene Graph Construction for Embodied Agents in Changing Indoor Environments 提出DSG框架以解决动态室内环境中的场景图构建问题 spatial relationship large language model

🔬 支柱四:生成式动作 (Generative Motion) (1 篇)

#题目一句话要点标签🔗
20 Potential-Guided Particle Steering for Negation-Constrained Dexterous Grasping 提出潜在引导粒子引导以解决否定约束灵巧抓取问题 classifier-free guidance

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