| 11 |
EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams |
提出EventEgo3D以解决单目事件相机下的3D人类动作捕捉问题 |
3D reconstruction egocentric human motion |
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| 12 |
OccGaussian: 3D Gaussian Splatting for Occluded Human Rendering |
提出OccGaussian以解决动态3D人类渲染中的遮挡问题 |
3D gaussian splatting gaussian splatting splatting |
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| 13 |
Pay Attention to Your Neighbours: Training-Free Open-Vocabulary Semantic Segmentation |
提出Neighbour-Aware CLIP以解决开放词汇语义分割问题 |
open-vocabulary open vocabulary foundation model |
✅ |
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| 14 |
Training-free Boost for Open-Vocabulary Object Detection with Confidence Aggregation |
提出无训练增益方法以解决开放词汇目标检测中的置信度聚合问题 |
open-vocabulary open vocabulary |
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| 15 |
On the Robustness of Language Guidance for Low-Level Vision Tasks: Findings from Depth Estimation |
量化语言指导对单目深度估计的影响以提升鲁棒性 |
depth estimation monocular depth spatial relationship |
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| 16 |
MonoPatchNeRF: Improving Neural Radiance Fields with Patch-based Monocular Guidance |
提出MonoPatchNeRF以解决大规模稀疏视图场景的几何精度问题 |
monocular depth NeRF neural radiance field |
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| 17 |
GPN: Generative Point-based NeRF |
提出生成点云NeRF以解决不完整点云重建问题 |
NeRF |
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| 18 |
Into the Fog: Evaluating Robustness of Multiple Object Tracking |
提出物理基础的雾模拟方法以解决多目标跟踪的鲁棒性问题 |
depth estimation monocular depth |
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| 19 |
Let-It-Flow: Simultaneous Optimization of 3D Flow and Object Clustering |
提出一种新型聚类方法以优化3D流动和物体聚类问题 |
scene flow |
✅ |
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