| 1 |
Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images |
提出深度正则化优化方法以解决少量图像下的3D高斯点云过拟合问题 |
depth estimation monocular depth 3D gaussian splatting |
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| 2 |
Animatable 3D Gaussians for High-fidelity Synthesis of Human Motions |
提出可动画的3D高斯模型以解决人类动作合成问题 |
NeRF human motion |
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| 3 |
Compact 3D Gaussian Representation for Radiance Field |
提出紧凑的3D高斯表示以解决NeRF渲染瓶颈问题 |
3D gaussian splatting 3DGS gaussian splatting |
✅ |
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| 4 |
3D Face Style Transfer with a Hybrid Solution of NeRF and Mesh Rasterization |
提出混合解决方案以实现一致性的3D人脸风格迁移 |
NeRF neural radiance field |
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| 5 |
Two-stage Synthetic Supervising and Multi-view Consistency Self-supervising based Animal 3D Reconstruction by Single Image |
提出双阶段合成监督与多视图一致性自监督方法以解决动物3D重建问题 |
3D reconstruction |
✅ |
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| 6 |
PIE-NeRF: Physics-based Interactive Elastodynamics with NeRF |
提出PIE-NeRF以解决高质量弹性动力学模拟问题 |
NeRF |
✅ |
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| 7 |
WildFusion: Learning 3D-Aware Latent Diffusion Models in View Space |
提出WildFusion以解决野外数据集中的3D图像合成问题 |
monocular depth |
✅ |
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| 8 |
Retargeting Visual Data with Deformation Fields |
提出基于变形场的视觉数据重定向方法以解决现有编辑局限 |
neural radiance field |
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| 9 |
Unified Domain Adaptive Semantic Segmentation |
提出统一领域自适应语义分割方法以解决图像与视频的知识转移问题 |
optical flow |
✅ |
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| 10 |
Boosting3D: High-Fidelity Image-to-3D by Boosting 2D Diffusion Prior to 3D Prior with Progressive Learning |
提出Boosting3D以解决单图像引导3D生成中的视图一致性问题 |
NeRF |
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| 11 |
Differentiable Radio Frequency Ray Tracing for Millimeter-Wave Sensing |
提出DiffSBR框架以解决毫米波传感中的3D重建问题 |
3D reconstruction |
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| 12 |
Test-Time Augmentation for 3D Point Cloud Classification and Segmentation |
提出测试时增强方法以提升3D点云分类与分割性能 |
implicit representation |
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