| 1 |
SOLO: Stable Omni-terrain Long-Horizon Perceptive Humanoid Locomotion |
提出SOLO框架以解决长距离人形机器人在复杂地形中的稳定性问题 |
humanoid humanoid locomotion locomotion |
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| 2 |
CLAP: Cross-Embodiment Video World Models are Zero-Shot Physical Simulators |
提出CLAP以解决跨机器人体的物理模拟问题 |
humanoid bi-manual world model |
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| 3 |
Closing the Loop on the Poppy Humanoid: Bipedal Locomotion with Linear-Quadratic Control and Learned Cost Functions |
提出基于LQR控制的闭环行走控制器以解决Poppy人形机器人步态问题 |
humanoid bipedal biped |
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| 4 |
TemporalFlow-VLA: Learning Physically Grounded Execution History for Long-Horizon Robot Manipulation |
提出TemporalFlow-VLA以解决长时间机器人操控中的执行历史问题 |
manipulation motion estimation vision-language-action |
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| 5 |
FlashVLA: Streaming Action Decoding for Fast and Asynchronous VLA Inference |
提出FlashVLA以解决VLA模型推理延迟和异步执行问题 |
manipulation flow matching vision-language-action |
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| 6 |
GRAFT: Grounded and Efficient Online Reinforcement Adaptation for Fine-Grained Robot Manipulation |
提出GRAFT以解决细粒度机器人操作的在线适应问题 |
manipulation vision-language-action VLA |
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| 7 |
Riemann-1.0: An Embodied World Action Model for Physical AI |
提出Riemann-1.0以解决物理AI中的世界动作建模问题 |
manipulation world action model world action models |
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| 8 |
PredVLA: A Sub-Million-Parameter Predictive-Coding Policy for Robot Manipulation |
提出PredVLA以解决小参数预算下的机器人操控问题 |
manipulation vision-language-action language conditioned |
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| 9 |
FLARE: A Failure-Aware Framework for Autonomous Correction and Recovery in Visual-Language Robotic Manipulation |
提出FLARE框架以解决视觉语言机器人操作中的错误恢复问题 |
manipulation vision-language-action VLA |
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| 10 |
Rapid On-Robot Learning for Dynamic Manipulation Skills: Robot Juggling |
提出在线学习框架以实现机器人快速学习杂耍技能 |
manipulation bi-manual sim2real |
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| 11 |
Tensegrity Continuum Robots Enable Task-Adaptive Morphologies for Cooperative Behaviors |
提出一种基于张力结构的机器人以实现任务自适应形态 |
locomotion manipulation loco-manipulation |
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| 12 |
Embodied Scene Rearrangement Planning |
提出Embodied Scene Rearrangement Planning以解决机器人场景重排问题 |
motion planning scene understanding egocentric |
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| 13 |
Active Surface-Driven Reconfigurable Gripper: Robust Grasping and Sequential Manipulation of Thin Objects |
提出主动表面驱动的可重构抓手以解决薄物体抓取问题 |
manipulation |
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| 14 |
Active sensing to characterize the heterogeneity of plant stress |
提出主动传感技术以表征植物应激异质性 |
manipulation motion planning |
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| 15 |
MeshPriorDiT: Hierarchical Modeling for Action-Conditioned Cloth Dynamics |
提出MeshPriorDiT以解决布料动态预测中的长程协调问题 |
manipulation flow matching |
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| 16 |
Pass the Bucket: Efficient, Robust, Local Load Balancing for Teams of Heterogeneous Robots |
提出自组织任务共享机制以解决异构机器人负载均衡问题 |
motion planning |
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| 17 |
PHR-VLA: Planning Horizon Reasoning for Vision-Language-Action Models |
提出PHR-VLA以解决视觉语言动作模型的规划视野推理问题 |
manipulation latent dynamics vision-language-action |
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| 18 |
Beyond Data Scaling: Representation-Centric Continued Pre-training for Vision-Language-Action Models |
提出VLAct以解决机器人数据稀缺问题 |
humanoid cross-embodiment embodiment transfer |
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| 19 |
GRAFT: Grounded and Efficient Online Reinforcement Adaptation for Fine-Grained Robot Manipulation |
提出GRAFT以解决细粒度机器人操作的在线适应问题 |
manipulation vision-language-action VLA |
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| 20 |
Coordinated Motion Planning for Multi-Arm Systems via Iterative LQ Games |
提出迭代LQ博弈框架以解决多臂系统的协调运动规划问题 |
manipulation motion planning |
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| 21 |
Remote Human and Robot Interaction for Greenhouse Gardening Using Virtual Reality |
利用虚拟现实技术提升温室园艺中的人机交互效率 |
teleoperation VR teleoperation |
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| 22 |
Beyond Relative Geometry: Metric-Aware Geometry Perception for Robotics |
提出度量感知几何以解决机器人几何重建不一致问题 |
manipulation |
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