| 1 |
Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videos |
提出Hand-4DGS以解决动态4D手重建问题 |
3D gaussian splatting gaussian splatting splatting |
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| 2 |
Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communication |
提出Splaxel以解决大规模场景重建中的通信效率问题 |
3D gaussian splatting 3DGS gaussian splatting |
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| 3 |
EDoF-NeRF: extended depth-of-field neural radiance fields using a coded aperture camera |
提出EDoF-NeRF以解决深度范围限制问题 |
NeRF neural radiance field |
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| 4 |
OneCanvas: 3D Scene Understanding via Panoramic Reprojection |
提出OneCanvas以解决3D场景理解中的空间推理问题 |
scene understanding embodied AI |
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| 5 |
CABLE: Cloud-Assisted Bandwidth-efficient LMM-based Encoding for V2X Systems |
提出CABLE以解决V2X系统中的带宽效率问题 |
open-vocabulary open vocabulary multimodal |
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| 6 |
Technical Report for ICRA 2026 GOOSE 2D Fine-Grained Semantic Segmentation Challenge: Leveraging DINOv3 for Robust Outdoor Scene Understanding in Field Robotics |
提出基于DINOv3的解决方案以提升户外场景理解能力 |
scene understanding |
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| 7 |
NeuMesh++: Towards Versatile and Efficient Volumetric Editing with Disentangled Neural Mesh-based Implicit Field |
提出NeuMesh++以解决神经隐式场编辑功能有限的问题 |
neural radiance field scene reconstruction |
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| 8 |
From Bounding Boxes to Visual Reasoning: An On-Policy Data Annotation Tool for Vision-Language Models |
提出ScreenAnnotator以解决视觉语言模型数据标注问题 |
open-vocabulary open vocabulary |
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