| 20 |
StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting |
提出StyleGaussian以实现即时3D风格迁移 |
3D gaussian splatting 3DGS gaussian splatting |
✅ |
|
| 21 |
Open-Vocabulary Scene Text Recognition via Pseudo-Image Labeling and Margin Loss |
提出Pseudo-OCR以解决场景文本识别中的OOV问题 |
open-vocabulary open vocabulary |
|
|
| 22 |
D4D: An RGBD diffusion model to boost monocular depth estimation |
提出D4D模型以提升单目深度估计精度 |
depth estimation monocular depth |
|
|
| 23 |
Bring Event into RGB and LiDAR: Hierarchical Visual-Motion Fusion for Scene Flow |
提出层次化视觉-运动融合框架以解决场景流问题 |
scene flow spatiotemporal multimodal |
|
|
| 24 |
MoAI: Mixture of All Intelligence for Large Language and Vision Models |
提出MoAI以提升视觉语言模型的场景理解能力 |
scene understanding large language model |
|
|
| 25 |
Q-SLAM: Quadric Representations for Monocular SLAM |
提出Q-SLAM以解决单目SLAM中的深度估计问题 |
depth estimation NeRF |
|
|
| 26 |
Flow-Based Visual Stream Compression for Event Cameras |
提出基于流的视觉流压缩方法以解决事件相机数据传输问题 |
optical flow spatiotemporal |
|
|
| 27 |
SMURF: Continuous Dynamics for Motion-Deblurring Radiance Fields |
提出SMURF以解决运动模糊下的神经辐射场重建问题 |
NeRF neural radiance field |
|
|
| 28 |
SGE: Structured Light System Based on Gray Code with an Event Camera |
提出基于灰码的事件相机结构光系统以解决深度感知问题 |
depth estimation |
|
|