cs.CV(2024-02-02)
📊 共 15 篇论文 | 🔗 4 篇有代码
🎯 兴趣领域导航
支柱九:具身大模型 (Embodied Foundation Models) (6 🔗3)
支柱三:空间感知与语义 (Perception & Semantics) (4)
支柱二:RL算法与架构 (RL & Architecture) (2)
支柱四:生成式动作 (Generative Motion) (1 🔗1)
支柱一:机器人控制 (Robot Control) (1)
支柱八:物理动画 (Physics-based Animation) (1)
🔬 支柱九:具身大模型 (Embodied Foundation Models) (6 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 1 | Deep Multimodal Fusion of Data with Heterogeneous Dimensionality via Projective Networks | 提出深度多模态融合框架以解决异构维度数据融合问题 | multimodal | ||
| 2 | 2AFC Prompting of Large Multimodal Models for Image Quality Assessment | 提出2AFC提示方法以提升多模态模型的图像质量评估能力 | multimodal | ✅ | |
| 3 | BehAVE: Behaviour Alignment of Video Game Encodings | 提出BehAVE框架以解决视频游戏编码的行为对齐问题 | foundation model zero-shot transfer | ✅ | |
| 4 | Cross-modality debiasing: using language to mitigate sub-population shifts in imaging | 提出跨模态去偏见方法以缓解影像中的子群体偏移问题 | foundation model | ||
| 5 | Skip \n: A Simple Method to Reduce Hallucination in Large Vision-Language Models | 提出Skip方法以减少大型视觉语言模型的幻觉问题 | multimodal | ||
| 6 | Segment Any Change | 提出AnyChange以解决零-shot变化检测问题 | foundation model | ✅ |
🔬 支柱三:空间感知与语义 (Perception & Semantics) (4 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 7 | GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting | 提出GaMeS以解决Gaussian Splatting条件化不足问题 | gaussian splatting splatting | ||
| 8 | HyperPlanes: Hypernetwork Approach to Rapid NeRF Adaptation | 提出超网络方法以快速适应NeRF模型 | NeRF neural radiance field | ||
| 9 | Efficient Dynamic-NeRF Based Volumetric Video Coding with Rate Distortion Optimization | 提出基于动态NeRF的高效体积视频编码方法以提升压缩效率 | NeRF | ||
| 10 | Convolution kernel adaptation to calibrated fisheye | 提出卷积核适应方法以解决鱼眼相机畸变问题 | depth estimation |
🔬 支柱二:RL算法与架构 (RL & Architecture) (2 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 11 | ID-NeRF: Indirect Diffusion-guided Neural Radiance Fields for Generalizable View Synthesis | 提出ID-NeRF以解决稀疏输入下的视图合成问题 | distillation NeRF neural radiance field | ||
| 12 | Neural Slot Interpreters: Grounding Object Semantics in Emergent Slot Representations | 提出神经槽解释器以解决对象语义的基础问题 | contrastive learning visual grounding |
🔬 支柱四:生成式动作 (Generative Motion) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 13 | EmoSpeaker: One-shot Fine-grained Emotion-Controlled Talking Face Generation | 提出EmoSpeaker以解决细粒度情感控制问题 | motion generation | ✅ |
🔬 支柱一:机器人控制 (Robot Control) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 14 | Robust Inverse Graphics via Probabilistic Inference | 提出鲁棒逆图形方法以解决图像腐蚀问题 | domain randomization NeRF neural radiance field |
🔬 支柱八:物理动画 (Physics-based Animation) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 15 | ALERT-Transformer: Bridging Asynchronous and Synchronous Machine Learning for Real-Time Event-based Spatio-Temporal Data | 提出ALERT-Transformer以解决实时事件驱动时空数据处理问题 | spatiotemporal |