cs.CV(2024-01-30)

📊 共 15 篇论文 | 🔗 1 篇有代码

🎯 兴趣领域导航

支柱九:具身大模型 (Embodied Foundation Models) (5) 支柱三:空间感知与语义 (Perception & Semantics) (3) 支柱二:RL算法与架构 (RL & Architecture) (2) 支柱六:视频提取与匹配 (Video Extraction) (2) 支柱一:机器人控制 (Robot Control) (1 🔗1) 支柱四:生成式动作 (Generative Motion) (1) 支柱八:物理动画 (Physics-based Animation) (1)

🔬 支柱九:具身大模型 (Embodied Foundation Models) (5 篇)

#题目一句话要点标签🔗
1 EarthGPT: A Universal Multi-modal Large Language Model for Multi-sensor Image Comprehension in Remote Sensing Domain 提出EarthGPT以解决遥感领域多传感器图像理解问题 large language model instruction following
2 GazeGPT: Augmenting Human Capabilities using Gaze-contingent Contextual AI for Smart Eyewear 提出GazeGPT以解决智能眼镜用户注意力理解问题 large language model multimodal
3 Through-Wall Imaging based on WiFi Channel State Information 提出基于WiFi信道状态信息的透墙成像方法以解决室内监测问题 multimodal
4 An Open Software Suite for Event-Based Video 提出AD$Δ$ER软件套件以解决事件驱动视频处理问题 multimodal
5 A Survey on Generative AI and LLM for Video Generation, Understanding, and Streaming 综述生成式人工智能与大语言模型在视频生成与理解中的应用 large language model

🔬 支柱三:空间感知与语义 (Perception & Semantics) (3 篇)

#题目一句话要点标签🔗
6 YOLO-World: Real-Time Open-Vocabulary Object Detection 提出YOLO-World以解决开放词汇物体检测问题 open-vocabulary open vocabulary
7 Non-central panorama indoor dataset 提出非中心全景室内数据集以推动场景理解研究 scene understanding
8 OmniSCV: An Omnidirectional Synthetic Image Generator for Computer Vision 提出OmniSCV以生成高质量全景图像数据集 3D reconstruction

🔬 支柱二:RL算法与架构 (RL & Architecture) (2 篇)

#题目一句话要点标签🔗
9 Deep 3D World Models for Multi-Image Super-Resolution Beyond Optical Flow 提出EpiMISR以解决多图像超分辨率中的光流依赖问题 world model world models optical flow
10 Self-Supervised Representation Learning for Nerve Fiber Distribution Patterns in 3D-PLI 提出自监督表示学习以解决3D-PLI神经纤维分布模式分析问题 representation learning contrastive learning multimodal

🔬 支柱六:视频提取与匹配 (Video Extraction) (2 篇)

#题目一句话要点标签🔗
11 MESA: Matching Everything by Segmenting Anything 提出MESA以解决特征匹配中的冗余计算问题 feature matching foundation model
12 An Embeddable Implicit IUVD Representation for Part-based 3D Human Surface Reconstruction 提出IUVD-Feedback表示以解决3D人类表面重建中的计算冗余问题 SMPL

🔬 支柱一:机器人控制 (Robot Control) (1 篇)

#题目一句话要点标签🔗
13 VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality 提出VR-GS系统以解决虚拟现实中3D内容交互的挑战 manipulation gaussian splatting splatting

🔬 支柱四:生成式动作 (Generative Motion) (1 篇)

#题目一句话要点标签🔗
14 ContactGen: Contact-Guided Interactive 3D Human Generation for Partners 提出ContactGen以解决3D人类生成中的接触交互问题 physically plausible

🔬 支柱八:物理动画 (Physics-based Animation) (1 篇)

#题目一句话要点标签🔗
15 SLIC: A Learned Image Codec Using Structure and Color 提出基于结构与色彩的学习图像编解码器SLIC以提升图像压缩效果 PULSE

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