| 14 |
Mip-Splatting: Alias-free 3D Gaussian Splatting |
提出3D平滑滤波器以解决3D高斯点云采样伪影问题 |
3D gaussian splatting gaussian splatting splatting |
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| 15 |
SED: A Simple Encoder-Decoder for Open-Vocabulary Semantic Segmentation |
提出SED以解决开放词汇语义分割问题 |
open-vocabulary open vocabulary |
✅ |
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| 16 |
Animatable and Relightable Gaussians for High-fidelity Human Avatar Modeling |
提出可动画和可重光照的高保真人体头像建模方法 |
3D gaussian splatting gaussian splatting splatting |
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| 17 |
SOAC: Spatio-Temporal Overlap-Aware Multi-Sensor Calibration using Neural Radiance Fields |
提出SOAC以解决多传感器校准问题 |
NeRF neural radiance field |
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| 18 |
Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracing |
提出可重光照的3D高斯点云以解决真实感渲染问题 |
3D gaussian splatting gaussian splatting splatting |
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| 19 |
Weakly-Supervised 3D Reconstruction of Clothed Humans via Normal Maps |
提出基于弱监督的3D重建方法以解决衣着人类建模问题 |
3D reconstruction |
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| 20 |
GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions |
提出GaussianEditor以解决3D场景精细编辑问题 |
3D gaussian splatting gaussian splatting splatting |
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| 21 |
FALCON: Fairness Learning via Contrastive Attention Approach to Continual Semantic Scene Understanding |
提出公平学习方法以解决持续语义场景理解中的公平性问题 |
scene understanding |
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| 22 |
InceptionHuman: Controllable Prompt-to-NeRF for Photorealistic 3D Human Generation |
提出InceptionHuman以解决3D人类生成的多模态控制问题 |
NeRF |
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| 23 |
CaesarNeRF: Calibrated Semantic Representation for Few-shot Generalizable Neural Rendering |
提出CaesarNeRF以解决神经辐射场的少样本泛化问题 |
NeRF neural radiance field |
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| 24 |
Neural 3D Strokes: Creating Stylized 3D Scenes with Vectorized 3D Strokes |
提出神经3D笔触技术以生成风格化3D场景图像 |
neural radiance field |
✅ |
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| 25 |
Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars |
提出Animatable 3D Gaussian以解决多人体素重建问题 |
neural radiance field |
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