cs.AI(2024-03-09)
📊 共 4 篇论文
🎯 兴趣领域导航
支柱二:RL算法与架构 (RL & Architecture) (2)
支柱五:交互与反应 (Interaction & Reaction) (1)
支柱九:具身大模型 (Embodied Foundation Models) (1)
🔬 支柱二:RL算法与架构 (RL & Architecture) (2 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 1 | Towards Optimizing Human-Centric Objectives in AI-Assisted Decision-Making With Offline Reinforcement Learning | 提出离线强化学习以优化人本目标的AI决策支持 | reinforcement learning offline RL offline reinforcement learning | ||
| 2 | Enhancing Multi-Hop Knowledge Graph Reasoning through Reward Shaping Techniques | 通过奖励塑形技术提升多跳知识图谱推理能力 | reinforcement learning reward shaping |
🔬 支柱五:交互与反应 (Interaction & Reaction) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 3 | Privacy-Preserving Diffusion Model Using Homomorphic Encryption | 提出HE-Diffusion以解决隐私保护的扩散模型问题 | OMOMO |
🔬 支柱九:具身大模型 (Embodied Foundation Models) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 4 | A Preliminary Exploration of YouTubers' Use of Generative-AI in Content Creation | 探索YouTuber在内容创作中使用生成性人工智能的初步研究 | large language model |